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Ella’s Patch Notes 1.1 - 9/22/20
September 22, 2020
by
ella.j
New + Improved First I did the speed at 10.0f Then Rigidbody playerRb My zTbound as 10 and my zBbound as -14 Then xRange In void start playerRb = GetComponent<Rigidbody>(); In void update MovePlaye...
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