Ella’s Patch Notes 1.1 - 9/22/20



New + Improved

  • First I did the speed at 10.0f
  • Then Rigidbody playerRb
  • My zTbound as 10 and my zBbound  as -14 
  • Then xRange
  • In void start playerRb = GetComponent<Rigidbody>();
  • In void update  MovePlayer();

    ConstrainPlayerPosition();

  •  In void ConstrainPlayerPosition      if (transform.position.z > zTBound)

            transform.position = new Vector3(transform.position.x, transform.position.y, zTBound);

        if (transform.position.z  < zBBound)

            transform.position = new Vector3(transform.position.x, transform.position.y, zBBound );

        if (transform.position.x < -xRange)

            transform.position = new Vector3(-xRange, transform.position.y, transform.position.z);

        if (transform.position.x > xRange)

            transform.position = new Vector3(xRange, transform.position.y, transform.position.z)

  • In void move player  float horizontalInput = Input.GetAxis("Horizontal");

        float verticalInput = Input.GetAxis("Vertical");

        transform.Translate(Vector3.forward * speed * verticalInput * Time.deltaTime);

        transform.Translate(Vector3.right * speed * horizontalInput * Time.deltaTime);



What’s Next

  • I want to be able to collect the the flower because for some reason it is not collecting it
  • My cubes/obstacles are not either big enough or not working but I them to show up better
  • When the chicken movies it moves a little fast so I want that to be a little slower

Files

index.zip Play in browser
Mar 03, 2020

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